Introduction
This was a test game of the Fire and Furry Battlefront rules in 15mm scale on a 6'x 4' hill with fields, two forests, one hill and a village in the centre. It was a encounter engagement set on the Eastern Front in the Spring of 1944, played over two days (March 30 and April 2, 2018). The Germans had a two companies of Panzer Grenadiers on one company of Panzer IVH versus the Soviets with a rifle company, SMG company and a tank company.overview |
Details:
* The ground scale was 1" = 40 yards* Each miniature or stand represents a squad of men, specialized team, or 2-3 vehicles or guns.
* Each game turn represents approximately 10 minutes of real time.
* The rules are designed so that each player can handle one or two maneuver elements (a maneuver element is roughly a company).
The infantry is based for Flames of War, as system we are moving on from, but the basing will remain.
Rosters
The game system has not points to the roster was just a rough guess as to what an evenly matched set of forces would be for an encounter battle.Germans
Battalion
HQ (Exp)
1
commander GE-46
1
Kubelwagon GE34
Panzer
Grenadier company (Mot.) I ME-08 (Exp)
1
commander GE-46
1
Kubelwagen GE-34
6
Infantry GE-44
3 LMG
GE49
2 HMG
GE-50
1 8cm
Mort. GE-52
6
trucks
Panzer
Grenadier company (Mot.) II ME-08 (Exp)
1
commander GE-46
1 kubelwagen GE-34
6
Infantry GE-44
3 LMG
GE49
2 HMG
GE-50
1 8cm
Mort. GE-52
6
trucks
Panzer Company
ME-01 c (Vet)
1 Commander Pz IVH GE-03
3 Pz IVH GE-03
Soviets
Battalion.
HQ (Exp)
1
Commander RU-19
1 GAZ
truck
Rifle
Company 1 ME-04
(Exp)
1
Commander RU-19
6 Rifle Infantry RU17
3 SMG
RU-18
1 LMG
RU-24
1 MMG
RU-25
1 5cm
mortar
SMG
Company 2 ME-06
(Exp)
1
Command SMG RU-18
9 SMG
RU-18
3 LMG
RU-24
1 MMG
RU-25
1 5cm
mortar
Medium
Tank Company
ME-02 (Exp)
1 Command
T34 76mm RU-02
6 T34 76mm RU-02Summary
Both sides sent their infantry towards the village and armour to the right flank. The Soviets gained the initiative and managed to move faster, getting better command roles.Soviets gain the initiative and the T-34s occupy the hill |
The German tanks are outnumbered but count on their superior guns |
German infantry advancing towards the village |
Advancing Soviet infantry suffers minor fire from German mortar fire |
Soviets advance despite enemy mortar fire |
The Soviets come out ahead at the start of tank duel |
Damaged German tanks |
Soviet tank damage is minor |
The fighting in the village was bitter. |
Fate of the Panzer IVHs, all destroyed |
T-34s assault the Panzergrenadiers |
Fighting in the village |
At this point after about 7 turns we decided to call the game since the Germans lost one company and were about to lose another. It was a minor Soviet victory.
Conclusions:
While the command activation system was innovative and a positive aspect of the rules we found the learning curve rather steep and spent too much time looking things up. The rules were not that intuitive especially the artillery rules. I felt the rules could have been more concisely presented to make them more playable. Other problems included:1. There was a lot of firing with both offensive and defensive fire phases that gave the game an attrition feel more like a W.W.I game.
2. Armour values only ranged from 1 to 5 and when trying to represent armour thickness ranging from 5mm to 200mm+ this provides too little differentiation. The same was true for the gun ratings.
3. The lack of a point system made it hard to balance the game and in hindsight the Germans should have had more tanks.
As the game went on play speeded up as we became more familiar with the rules.
We will be trying another set of rules for the next game in our quest to find a replacement for Flames of War.
1 comment:
Although the rules are lengthy and rather complex they still have problems in differentiating between different types of tank guns While some of the German tank destruction can be attributed to die rolls the rolls do not seem to have given the German 75mm guns the advantages they usually displayed In our game the Russian T3476s seemened qualitively equal to the German PZIVs
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