Saturday 6 February 2016

Doctor Who: Battlefield - Cangames 2013

Catching up on some AAR of games prior to my creating this Blog.  Back in May 2013 I ran my annual  Doctor Who game using the Doctor Who Miniature Games (DWMG) rules at the Cangames 2013 convention in May of that year. This game featured  the 7th Doctor  (Sylvester McCoy), Ace (Sophie Alfred)  plus Morgaine (Jean Marsh) and her dimension shifting Knights that was based on the TV episode and book "Battlefield." A summary of the TV episode with pictures can be found here:

 https://tardis.fandom.com/wiki/Battlefield_(TV_story)

                  Above: Morgaine's knights, figures by Alternative Armies: Iron Age Retained Knights

 Background

In the English countryside near the village of Carbury, a nuclear missile convoy under the command of UNIT's new commander, Brigadier Winifred Bambera, has run into difficulties. Lying on the bed of the nearby Lake Vortigern is a spaceship from another dimension containing the body of King Arthur, supposedly held in suspended animation, and his sword Excalibur.

Ancelyn, a knight from the other dimension, arrives on Earth to aid the King but is followed by his rival Mordred and the latter's mother, a powerful sorceress named Morgaine. They all recognize the Doctor as Merlin - a fact that the Time Lord attributes to events in his own future.

When Bambera reports that someone called The Doctor has turned up, Brigadier Lethbridge-Stewart is brought out of retirement to assist in the crisis and stop the Destroyer - an awesomely powerful creature unshackled by Morgaine - from devouring the world.



Initial set up above. 

Scenario

The UNIT convoy 'Salamander Six', is stuck by the shore of Lake Vortigern, which is represented by one table edge. In the centre of the board edge is a partially excavated tunnel. In front of this is the nuclear missile itself, with other UNIT vehicles parked around it in a rough horseshoe. Beyond these vehicles are defensive emplacements , each large enough for two soldiers and one heavy weapon, which form the outer defences.

Some cover is provided by trees, low hills and ruined buildings, but none must be closer than 18” to the nearest UNIT bunker.

No figures may enter the lake (unless they use the escape hatch - see below). The whole table counts as ‘rough terrain’ for wheeled vehicles.

 

 The TARDIS

The Underwater Spaceship

It takes one move for figures to traverse the tunnel to the underwater spaceship. There ‘Arthur the freeze dried’ lies in state with his sword Excalibur. This area is best represented by a separate board one foot square.

There is an escape hatch at the back of the ship. Figures which use it emerge next turn on the shore of Lake Vortigern.

 Rosters:

 Heroic: 7th Doctor (Merlin), Ace, Brigadier Leathbridge-Stewart, Brigadier Bambera, Ancelyn,
Flight Lieutenant Françoise Lavel and 15 UNIT troops including a sergeant, 1 GPMG and 2 bazookas.

Monster: Morgaine, Mordred, 10 knights and the Destroyer of Worlds.

Ending the Game:

The game ends if the Earth is destroyed, one side has no figures left or if Morgaine has tried and failed to use The Destroyer or the Nuclear Missile.

If the Earth is destroyed Morgaine wins, otherwise the winner is decided by Victory Points system. As there is ‘more honour with the sword’ Morgaine cannot count any figures killed with blasters.

 


  UNIT troops shelter behind sand bags


                                                    UNIT HQ and missile control


                                                    UNIT Convoy including missile near the lake

The Brigadiers helicopter comes under attack but it safely crash land


                                            General  Bambera and Ansel near UNIT vehicle.


                                                Doctor and Ace getting out of Bessie


              Morgaine's high tech Knights


         Despite their excellent armour the Knights take casualties


  Morgaine's forces advance but take casualties


                Penultimate battle near the convoy, the tunnel on the left that leads to the spaceship

Morgain with her son Mordred and their forces fails to reach the nuclear missile and launch it. She now retreats to the underwater tomb and attempt to summon the Destroyer of worlds using the sword Excalibur.


Fight near the tunnel entrance, Morgaine gives them the slip and gets inside first.

The battle under the Lake in Arthur's Tomb

 Inside the Space ship under the lake the Doctor, Ace, and the Brigadier with some UNIT troops gain entry into the underwater tomb in  the space ship and confront Morgaine and some of her knights, a battle ensues.

 

        Breaking in as Morgaine mourns Arthur and takes Excalibur


         Battle inside near Arthur's tomb, Aces bombs help!    


     Morgain uses Excalibur to summon the Destroyer of Worlds which start to materialize


 

The Doctor stops Moragine's scheme, the Destroyer of Worlds is dispelled and Excalibur returned to the tomb.

Conclusion:

The players enjoyed this scenario a lot and it was a pleasure to run.

 Notes:

Figures by: Black Tree Design (Doctor Who Figures including UNIT and Ancyln from the Saxon range), Alternative Armies (Knights), Assault Group Miniatures (UNIT heavy weapons, Royal Marines) and  Coppelstone Casting (Gen. Bambera).  Missile Convoy trailer and launcher are a 1/48 scale plastic model kit of a Patriot Missile launcher by Micro Ace other vehicles by Corgi and Dinky.

This scenario based on the original outline idea in the DWMG rules by Graeme Dawson and as modified  and expanded by Martin Porter on his website the Prydonian Chapter.  More details on this excellent scenario (including character stats, roster) can be found at his blog below.

The Prydonian Chapter: Battlefield

 


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